AI Insights · Timothy · July 2022
Top 5 3D Anime Games on iOS in Russia: Q2 2022 Performance
Discover the performance trends of the top 5 3D Anime games on the iOS platform in Russia during Q2 2022, including key insights on downloads, revenue, and active users.
The second quarter of 2022 saw significant activity among the top 5 3D Anime games on the iOS platform in Russia. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.
Genshin Impact maintained a strong presence with notable weekly revenue fluctuations. The game's revenue peaked at around $278K in late March, followed by a dip to $60K by the end of May. Downloads showed a consistent pattern, ranging from approximately 17K to 27K weekly, while active users remained fairly stable, averaging around 310K to 330K throughout the quarter.
Ni no Kuni: Cross Worlds, which launched in late May, experienced an initial surge in both downloads and active users. The game saw its highest downloads of around 20K in the launch week, but this number dropped to about 1.5K by the end of June. Active users also peaked at 24.6K in mid-June before settling at around 12.8K by the end of the quarter. Revenue started at $11.7K and gradually decreased to approximately $2.4K.
HATSUNE MIKU: COLORFUL STAGE! from SEGA Corporation showed steady growth in both user engagement and revenue. Weekly downloads increased from around 1.8K in early April to about 6.3K by the end of June. Active users saw a similar upward trend, rising from approximately 6.3K to 23K over the same period. Revenue also saw a notable rise, particularly in June, reaching up to $772.
Honkai Impact 3rd had a mixed quarter with varying metrics. Weekly downloads fluctuated between 1.8K and 2.9K, while active users remained relatively steady, averaging around 11K. Revenue saw a significant spike in late May, reaching around $14.3K, but later settled back to approximately $9K by the end of June.
Lastly, High School Simulator 2018 showed modest performance with weekly downloads ranging between 1.2K and 2.1K. Active users hovered around 7.6K to 8K throughout the quarter. This app did not generate any revenue during this period.
For more detailed insights and data on app performance, visit Sensor Tower.